World War 2 MMOFPS developed by the great people at RETO MOTO where I was brought on board for the final stretch up to launch and beyond.
My responsibilities covered the diverse sound design and implementation requirements for feature updates and subsequent sound system upgrade.
All my work demanded a tight collaboration with programmers, artists, designers, QA and community management in regards to product specifications and execution.
I also took care of the sound design and mixing for the awesome launch trailer animated and edited by Thomas Colding and music by Jesper Kyd.
RETO MOTO, 2018